《小缇娜的奇幻之地》非失败作 只因资源有限未出大型DLC [复制链接]

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ChMkK2bOpdSIA8vsAAFIXpwCsUYAAiSbABP-xEAAUh2327.jpg

ChMkK2bOpdSIA8vsAAFIXpwCsUYAAiSbABP-xEAAUh2327.jpg

近日,著名游戏开发商Gearbox的首席执行官Randy Pitchford在社交媒体上回应了关于《小缇娜的奇幻之地》是一款失败游戏的说法。他指出,《小缇娜的奇幻之地》并非失败之作,因为销量并不是衡量游戏成功与否的唯一标准,并且Gearbox已经给予了该游戏足够的支持。
他还透露,尽管他们希望为《小缇娜的奇幻之地》推出一些大型战役DLC内容,但由于资源有限,无法实现这个愿望。原因在于他们目前正全力投入《无主之地4》的开发中。
需要指出的是,《无主之地4》早在《小缇娜的奇幻之地》推出时就已经开始立项,并在最近科隆国际游戏展上正式公布。此前一位开发者也暗示过这一点。
(英文原文:Recently, Gearbox's CEO Randy Pitchford responded to claims that "Tiny Tina's Wonderlands" was a failed game. He stated that sales are not the only measure of success in the gaming industry and that Gearbox has provided ample support for "Tiny Tina's Wonderlands." He also mentioned that they hope to release additional content such as large-scale campaigns for "Tiny Tina's Wonderlands," but due to resource constraints, they cannot achieve this goal at present. This is because they are focusing their resources on developing "Borderlands 4." It should be noted that while "Borderlands 4" was officially announced during recent Cologne International Game Fair (科隆国际游戏展), it had already started development by the time of "Tiny Tina's Wonderlands.")
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